“Put-that-there”: Voice and gesture at the graphics interface

Bolt, R. (2003). “Put-that-there”: Voice and gesture at the graphics interface. In N. Wardrip-Fruin & Montfort, N. (Eds.), The new media reader (pp. 433–440). Cambridge, MA: The MIT Press.
CJ's Notes: 

Montfort Introduction to Richard A. Bolt article "Put-That-There" Voice and Gesture at the Graphics Interface in Computer Graphics 4(3):262-270. July 1080. Bolt's article describes the MIT Architecture Machine Group's "Media Room".

CJ's take is that we are still repeating 2D design structures, even in 3D environments, which in turn is being used in digital environments.