List of References

0 | 1 | 3 | A | B | C | D | E | F | G | H | I | L | M | N | O | P | R | S | T | U | W | Y | “
Gere, C. (2006). Art, time & technology. New York, NY: Berg.
Gershenson, C., & F. Heylighen, and. (2005). How can we think complex? . In (Ed.), Managing organizational complexity: Philosophy, theory and application (pp. 47–62). Greenwich, CT: Information Age Publishing.
Getlein, M. (2008). Living with art (8th ed.). Boston, MA: McGraw Hill.
Goodman, N. (1984). Of mind and other matters. Cambridge, MA: Harvard University Press.
Green, J. N. (n.d.). Cinema Novo. Brazil: Five Centuries of Change. Brown University. Retrieved 03/2018AD, from http://library.brown.edu/create/fivecenturiesofchange/chapters/chapter-8/cinema-novo/
Hall, M. (2004). Time and the Fragmented Subject in Minority Report. Rhizomes: Cultural Studies in Emerging Knowledge (8). Retrieved 03/2018AD, from http://www.rhizomes.net/issue8/hall.htm
Heelan, P. A. (1988). Space-perception and philosophy of science. Berkeley, CA: University of California Press.
Heidegger, M. (2010). Being and time. (J. Stambaugh, Ed.). Albany, NY: State University of New York Press.
Heylighen, F., & Joslyn, B. C.. (2001). Cybernetics and second-order cybernetics. In R. A. Meyers (Ed.), Encyclopedia of Physical Science & Technology (pp. 1–24). New York, NY: Academic Press.
Huhtamo, E. (2007). Twin-touch-test-redux: Media archeological approach to art, interactivity, and tactility. In O. Grau (Ed.), Media art histories (pp. 71–101). Cambridge, MA: The MIT Press.
Jacques, C. (2010). Cyberperception, Technoetic Aesthetics & Consciousness in ‘Mixing Realities’: Theory into Practice.. In R. Ascott, Gangvik, E., & Jahrman, M. (Eds.), Making Reality Really Real, Consciousness Reframed (Vol. 11, pp. 43–45). Trondheim, Norway: TEKS Publishing.
Jacques, C. (2011). Brazil’s Tropicália movement: Reflections on anthropophagic syncretic reality. In R. Ascott & Girao, L. M. (Eds.), CR12 Presence in the mindfield: Art identity and the technology of the transformation (pp. 139–143). Aveiro, Portugal: Universidade de Aveiro.
Jacques, C. (2012). Meta-Environment. Technoetic Arts: A Journal of Speculative Research, 10(1), 93–99. doi:10.1386/tear.10.1-3.93_1
Jacques, C. (2012). Art+science: An emerging paradigm for conceptualizing changes in consciousness. Technoetic Arts: A Journal of Speculative Research, 10.(2-3), 221–227. doi:10.1386/tear.10.2-3.221_1
Jacques, C. (2016). Reflections on cybersemiotic experience in the meta-environment. Cybernetics and Human Knowing Journal, 23(4), 57-75.
Janson, H. W., & Janson, A.. (1997). A basic history of art. Upper Saddle River, NJ : Prentice Hall.
Joselit, D. (1998). Infinite regress: Marcel Duchamp, 1910-1941. Cambridge, MA: The MIT Press.
Kleiner, F. S. (2010). Gardner’s art through the ages: A Western perspective (16th ed., Vol. II). Boston, MA: Wadsworth.
Klint, P. (1991). A Meta-environment for Generating Programing Environments. In G. A. Bergstra (Ed.), L. M. G. Feijs (Tran.), Algebraic Methods II: Theory, Tools and Applications (pp. 105–126). Amsterdam, Netherland: Springer-Verlag.
Kosuth, J. (1969). Art after philosophy. Studio International, 178, 915-917. Retrieved 03/2018AD, from http://www.lot.at/sfu\_sabine\_bitter/Art\_After\_Philosophy.pdf
Krueger, M. (1991). Artificial reality II. Reading, MA: Addison-Wesley Publishing Co. Inc.
Kuhn, T. (1970). The structure of scientific revolutions (2nd ed.). Chicago, IL: University of Chicago Press.
Lambert, N. (2009). Does the status of ‘computer art’ depend on its production?. A critical examination of 'computer art.' . Doctoral Dissertation. Oxford University. Retrieved 03/2018AD, from http://computer-arts-society.com/static/cas/computerartsthesis/index.html%3Fpage_id=261.html

Pages